I've been following and been part of the IAMAG Community for many years, and it has been a great pillar on my learning and career path.
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I am a Vampire. Black is my Happy Colour! 🦇
I'm about to start the next chapter of my career as an Art Director.
Previously, I was a full-time Art Director at Supermassive Games for 3 years, BAFTA winning game studio, known for hits such as Until Dawn, The Quarry, and The Dark Pictures Anthology. (Been laid off this September 2025 like many of my colleagues as consequence of the covid bubble affecting the Games Industry)
I was a full-time Art Director at Scruffy Dog Creative Group, where I lead a team working on Immersive experiences and Architectural, working for clients like Disney, NEOM, The Commonwealth Games and others.
In 2020-2021 I've worked part time as a Secret Role within the CG Software & Technology Industry in recent years.
Since 2018 I've been an educator, doing do tutorials, webinars, workshops and speak at CG events.
Along my 20 years of career, my roles varied from Art Director, Concept / Vis Dev Artist, Lecturer, Illustrator, Marketing Artist/Graphic Designer, etc. I have worked with Indie Clients as well as large Global Corporations.
I have lectured at institutions/companies/events such as:
IMAGINEFX Magazine (6 editions, UK), IAMAG MASTER CLASSES (iamag.co - France), Norges Kulturskolen (Norwegian National Art School) in Hemne, Snillfjord and Orkanger (now Orkland), IPCA University (Portugal), Corel Corporation (Painter Webinars, USA/International), CAVE Conference (Denmark), Nord University (Norway), CTN Creative Talent Network (USA) and more.