Sebastien Hue is a French CG artist who lives in Montreal. Self-taught, he became professional concept artist and illustrator in 2013 founding is own freelance studio Shue-Digital and found his way among many international clients in the entertainment industry, publishing, creative agency, computer software and music.
Among his clients he notably worked for Axis Studios, Gaumont, Unit Image, EA, Paizo, Harpercollins, Hachette, Adobe, Finalmouse and Epic Score
Sebastien has been hired as Art Director in an indie studio called Black Ice Studios, Montreal since the beginning of 2022.
He is currently working on the development of their Extraction Shooter game named Ashes Of Mankind: Citadels