The Last of Us - Season 2: VFX Breakdown by RISE

Hi everyone,

I’m excited to share our brand-new VFX Breakdown for The Last of Us – Season 2:

This one takes you from the snowy landscapes around Jackson to the WLF’s stadium headquarters in Seattle — and features that pivotal sequence fans won’t forget. It’s a great example of how our team approaches large-scale environment work, grounded realism, and seamless storytelling.

Led by VFX Supervisor Andreas Giesen and VFX Producer Annelie Dangel, this project reflects both technical precision and strong creative collaboration.

VFX Breakdown
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